Ramble is a game that improves intercultural communication between students at the Hanze University of Applied Sciences.
The main goal of the game is to travel the world and discover the most you can about different cultures around the world. You can do this while you earn money to travel further and further.
We made a combination between a classic board-game and technology like QR code scanning. Players can scan locations on the world map with their mobile smartphone to retrieve points during the game.
During the process I learned a lot about preparing layouts for laser cutting and working with QR technologies.